Blockhuk by Polyomino 3, Unviersity of Southern California

Enhanced edition of LEGO

项目标签

设计公司
颜景波
类型
ArchitectureDesign
标签
crowd-sourcing systemDechen ZengJose SanchezXinran DingUnviersity of Southern CaliforniaWansu ZhangYan Jingbo
分类
Parametric design

来自颜景波对gooood的分享。更多关于他:Jingbo Yan on gooood
Appreciation towards Jingbo Yan for providing the following description:

Project Name: Blockhuk
Design Team: Jingbo Yan, Dechen Zeng, Wansu Zhang, Xinran Ding
Instructor: Jose Sanchez 
Studio: Polyomino 3, Unviersity of Southern California

项目名称:众包玩具Blockhuk
设计团队:颜景波、曾德宸、张纨素、丁歆苒
指导老师:Jose Sanchez 
工作室:Polyomino 3, 美国南加州大学

1 Blockhuk by Polyomino 3

“Blockhuk” 是一个由大量木质单元组成的众包玩具,增强版的乐高。它把设计师的角色让位给了玩家,让不同的玩家自下而上的设计出属于自己的建筑结构。

“Blockhuk” is a crowd-sourcing system, an alternative to LEGO toy, a massive population of wooden units that allows users to participate in design process towards a bottom-up open source architecture.

2 Blockhuk by Polyomino 3

3 Blockhuk by Polyomino 3

和参数化设计中大量定制化的单元构件不同。“Blockhuk”只有一种单元,却仍然能通过重新思考组合化的系列重复来构成极其复杂的结构。同时一种单元类型也使得我们通过多样的装配方式重新定义标准化批量生产的潜力。在这个系统里,几何形式被看成是有着大量设计多样性的数据结构。

As opposed to the variable units described in a parametric model, “Blockhuk” is developed only by one type of unit. With the mere quantity of unit, the project attempts to “re-consider serial repetition in combinatorics” and re-define mass production by various assemblies, from which we could consider geometry as a data structure for a plethora of design variations.

4 Blockhuk by Polyomino 3

5 Blockhuk by Polyomino 3

“Blockhuk”单元的几何特性使得彼此可以严谨的组合在一起形成不同的集聚形态,从而进一步形成一种被Christopher Alexander称为的“模式语言”,不同的玩家可以开发出属于自己的几何层级:单元(字母),组合(词语),集聚(句子),和结构(段落)。

The geometrical properties of the unit allow them to hook up with each other to generate various types of aggregations, which further create what Christopher Alexander would call “Pattern Language”: with the geometrical hierarchy of letter, words sentences and paragraphs developed by each users in crowd-sourced community.

6 Blockhuk by Polyomino 3

7 Blockhuk by Polyomino 3

同时我们在游戏引擎“Unity3D”中继续发展这个系统,计算机的运算能力结合玩家本身的智能同时工作在短时间内可以产生大量的几何形式(数据),如同J.C.R.所提到的“人机共生”。

Also, we further develop the system in the game engine “Unity3D”, where algorithmic capability of computer and human intuition can work together simultaneously to generate huge amount of data in a very short time, what J.C.R. would call “Man-Computer Symbiosis”.

8 Blockhuk by Polyomino 3

9 Blockhuk by Polyomino 3

12 Blockhuk by Polyomino 3

10 Blockhuk by Polyomino 3   11 Blockhuk by Polyomino 3

13 Blockhuk by Polyomino 3

14 Blockhuk by Polyomino 3

15 Blockhuk by Polyomino 3

16 Blockhuk by Polyomino 3

17 Blockhuk by Polyomino 3

18 Blockhuk by Polyomino 3

19 Blockhuk by Polyomino 3

20 Blockhuk by Polyomino 3

21 Blockhuk by Polyomino 3

MORE: 颜景波  Jingbo Yan  Jose Sanchez  , 更多关于他:Jingbo Yan on gooood

点击联系该项目/文章的创作/分享者

Latest jobs+ Post a jobAll jobs »

发表评论

10 评论

  1. Emma9130

    太有艺术感了,而且有点集群的感觉,好看有创新

  2. 淘神精巴尔

    关键是..小孩子真的喜欢这种形状不明的玩具吗?

    1. Mo莫

      明显不是小孩玩的

  3. Shirley-M

    看实体模型像是用胶粘在一起的呢~如果有可以多次拼装的连接方式就好了~

  4. 肃画

    赞一下~

  5. 崔程鑫

    我的世界。。。

  6. duckduckhuang

    好漂亮哦~~~

  7. 索超

    构建之间是如何固定的呢?

  8. 装BEE的猫

    求问大神,这是什么渲染器渲染的,效果很好

  9. shenchen

    会继续关注颜神的作品。

Featured jobs Post a jobAll jobs »