Modelo – showcase your design to the world

Make your work easy to interact with friends around the world.

Project Specs

↓↓↓ 动动下面的窗口(中国部分地区的小伙伴们如果加载慢请耐心,也请刷新页面)!

Modelo is a web based 3D collaboration platform that helps you to interact with others in real-time!
Try it! Play with the model below:

十分惊奇吧!阅览器好像开了一个魔洞,小伙伴们只要把鼠标放在窗口区域就能触到里面的模型,而这个模型不光可以任你旋转和观看,还能支持你定制路径对模型进行漫游。不管是围绕家具模型进行宏观漫游或者微观的品鉴,还是在建筑模型中体验空间,都发生得十分轻松和便捷,此外大家还能对特定的模型进行留言和展开多方式的互动。

而想要实现这样的效果也相当方便,小伙伴们只需到模袋Modelo的官网上注册,接着再上传自己的模型,等待生成属于自己的模型页面后,就可以把链接发给朋友或者把代码插入自己的网站生成互动窗口,让世界各地的朋友通过互联网欣赏你的模型,深入了解你的创作。

(PS:考虑到可能有极少数小伙伴加载不出来窗口,所以我们在下面补充一张窗口内模型的动图。)

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横空出世,颠覆传统,让沟通与理解更为便捷和有效。上线不久,别开生面的Modelo已经拥获得了众多设计达人用户,他们主要来自英国,北欧,还有美国,这些欧美设计界的顶尖弄潮儿只挑最好的平台,Modelo就是他们的不二之选。现在,部分优质设计作品在被全球一线杂志报道的同时,设计师都会把模型上传到Modelo,用另一种方式与世界分享。 看来新一轮展示与交流革命已经被被掀起。至于战火什么时候烟蔓到中国?在美国东岸波士顿创业的Modelo创始人兼CEO苏麒向gooood透露,他们正在紧锣密鼓的搭建国内平台。

无比期待。

接下来我们先睹为快部分设计达人的作品(当然更震撼和更丰富的体验还是得请到三维的模袋Modelo网站)。

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然后再为大家精选了三个可互动的案例以便深入了解:

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DuroTaxis Chair by Alvin Huang 

dezeen 报道页面  Modelo模型页面 

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Daegu Gosan Public Library by Synthesis Design&Architecture  

事务所官网插入页面  Modelo模型页面

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Memory Space by Chen Chen, Tian Ren&Ke Xu 

gooood报道页面 Modelo模型页面

 

官方介绍

模袋 | MODELO是一个针对多维设计和产品的分享互动平台。我们提供崭新的展示媒介,传播平台和交互系统。

在这里你可以:
– 分享你的设计,让非专业用户也可以轻松体验三维空间中的乐趣。
– 基于三维空间的实时交流方式,让你的项目协作更加高效。
– 移动端的强大支持,让你随时随地动态演示你的设计,展示你的产品。
– 定制和嵌入三维窗口到其他网站,无限推广你的产品,设计。

Modelo is a sharing and collaboration platform for 3D designs.

In Modelo you could:
1. share your model with the rest of the world and make it intuitively easy to be browsed.
2.communicate with others based on three dimensional coordinates, make your project’s collaboration much more efficient
3. browse your design from different platforms, like Windows, Mac, iOS, Android – wherever you go, just log in and play.
4. customize and embed a 3D window to any other websites as you want to, just like the way you embed a Youtube video.

 

团队 Team

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苏麒 Qi Su  CEO

毕业于哈佛大学设计学院,南加州大学建筑学院。拥有多年跨界设计经验,曾在南加州大学建筑学院和同济大学建筑学院任教。是哈佛设计学院有史以来唯一一个作为研究生获得数字设计奖(Digital Design Prize)和结构创新奖(Peter Rice Prize)的学生。

graduated from Harvard GSD and Uniersity of Southern California, Qi Su has worked on projects from various design fileds. Qi has taught at University of Southern California and Tongji University in China. While at GSD, Qi is the only master student in the school’s history that has won both the Peter Rice Prize and Digital Design Prize.

 

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Panagiotis Michalatos  CTO

哈佛大学设计学院教授,希腊和英国注册建筑师,曾任职于AKT结构咨询事务所。建筑业内三维图形算法,结构优化软件开发最强者。Millepede,Topostruct等软件的开发者。

Panagiotis Michalatos is an assitant professor at Harvard GSD and an architect registered in Greece and UK. He holds an MSc in applied IT from Chalmers Technical University in Sweden. He has worked as a computational design researcher for the London based structural engineering firm AKT. He is also the creator of software like Millipede, Topostruct.

 

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邓天 Tian Deng CDO

毕业于罗德岛设计学院,英国邓迪大学, 曾主持过许多用户体验,智能硬件,网络前端开发项目。

Graduated from Rhode Island School of Design, Tian has designed and directed many front-end, user experience, and product design projects.

▼ 部分团队成员合影 

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问与答 Q & A

Modelo的国际化创业团队非常年轻且充满活力,其中CEO苏麒和CDO邓天都来自中国,很久没有出现这么给力的平台,岂能错过,gooood有幸邀请到CEO苏麒,与他进行了下面一系列对话:

1
怎样想到这个酷点子的?
How did you come up with the idea?

MODELO最早最早起源于我在哈佛时的毕业设计,当时我做了一个有虚拟场景的设计师社交网络,也是基于三维的。后来才演变成了现在这个产品,Modelo这个公司仅仅只有半年的时间,但我的毕业设计应该有两年半时间了。虽然是不同的产品不同的方向,但是是一脉相承的。

Modelo was inherited from my thesis project at Harvard GSD, at that time, I was building up a SNS/VR platform for designers, it has the famous GSD Gund hall building as its interface. That was the beginning, then it evolved into Modelo. Our company has been founded for only half year, but the beginning of the preparation might start from two years ago.

 
2
想到这个酷点子就马上开始创业行动了吗?犹豫过吗?
Did you kick it off as a company right away? Have you ever hesitated in doing it?

就像上面说的,整个Modelo的想法其实是一点点从其他的方向转换过来的,不过在这个过程中我看到了潜力,也看到了创业的可能性,再加上一些实际情况的限制,毕业之后就选择创业了。不过也有半年时间东拼西凑做点零星的活。直到今年加入了个孵化器才开始算真正的创业。

Just like i said, it took sometime to evolve. During the process, i saw lots of potentials and possibilities to found a startup company from the initial concept. Until we entered BetaSpring, I wasn’t that ready to be involved in full-time. But now i am spending every second of mine on it.

 

3
创始人背景各异,你们怎么认识并确定合作?
How did the founders meet each other? and how did you confirm on
collaboration?

我们是朋友介绍的。这听起来挺像相亲的。我一直认为找合伙人跟找老婆其实很有相通之处。我们确定合作有两件事情,第一件是我俩第一次视频会议,在他告诉我他比我还大一岁并且也很厌烦重复性的工作的时候。  第二就是我是非常喜欢熬夜的人,经常我半夜两点多做完事情,发完邮件更新或者一些想法给他之后,他会在三点左右更新完再反馈给我。在那时候我就知道,我们合伙是完全没有问题的,因为我们都是那种不干完工作睡不着的人。这个源动力会推着我们一直向前。Panagiotis是我在哈佛时候的导师也是非常好的朋友,他基本搭建了整个项目的框架。

We were introduced by a mutual friend, it sounds like a blind date, but usually it just works like that. There were two things that happened make me feel he is the right partner. The first thing happened after our first video conference, during which he told me his age and his feeling about the boring working routine. The second thing is his dedication, we are the same type of person who is always chasing perfection and wiling to spend day and night to get our work done. With Panagiotis is a different story, he was my adviser and good friend when i studied at Harvard GSD, he bascially setted up the overall framework of our product.

 
4
为什么叫MODELO?有什么故事没有?
Why “MODELO”? Was there any story behind this name?

其实这个名字也是在今年三月份到了BetaSpring之后才起的,刚到那的时候叫SharingStudio,大家叫着都特别绕嘴,再加上我们的整个产品的转型调整就决定起个新名字。MODELO其实是Model + O的意思:O代表360度,也就是说可以全视角浏览三维模型的意思。

It was called SharingStudio when we first entered BetaSpring, no one likes that name back then and at that time, we were at our tipping point of pivoting our business and idea, so we tried a different name along with different contents of our product. Modelo = modelo + O, O means a circle/360 degree, so the meaning of the name is to browse a model in every angle.

 
5
这个项目迄今为止最让你感到激动的地方是什么?
What is the most exciting moment so far?

最激动的还是看到用户上传好的作品吧。我觉得这是设计师的特质,看到好的东西就会有种不想走,看不够的感觉。还有就是看到用户在用我们的服务于设计交流的时候就感觉我们真的在创造价值,也会很开心。

It’s the same from day one. Whenever i see great design, i get excited.

 
6
你觉得自己身上的设计师特质对这个产品有哪些影响?
How do you see the impact from your design background to your product?

我觉得设计师做出来的东西就是设计师用的。作为用户,我们懂我们的行业需求和个人需求,所以我们与我们的核心用户群关系更密切。作为设计师,我们则会把它当成一件作品一样,对于我们来说,体验最重要。

I guess designers make better stuff for designers than any other people do, as we understand what they want and what they need. As designers, we see user expeience as the top priority.

7
世界上有其它同类的产品吗?你觉得MODELO在交互或者应用上最值得骄傲的是那些地方?
Do you have any competitors? What are the points you are most proud of Modelo in terms of interaction and user experience?

比较相同的产品可能就是之前刚被Stratasys以一亿美金收购的GrabCAD.但还是有很多不同的。例如也有人说Sketchfab跟我们像,但也仅仅是展示那一个部分而已。我觉得我们跟他们最大的不同就是我们是来自设计背景的开发者,我们受过很多用工程师开发出的软件的苦,就像大家都不喜欢AutoCAD是有原因的,一是它太不好用,太晦涩。二是它实在是太丑了,丑到让你一打开这个软件就不想再看电脑的感觉。而我们则希望把我们整个的服务都建立在轻架构,用户友好的基础上, 这跟我们以设计为核心内容的理念是相匹配的。我们更希望自己建立一个像dribbble这样的社区 – 友好的界面,精美的内容和一流的平台。

There are few of them that are similar with us in different ways. GrabCAD which has just been acquired by Stratasys by 100 million dollars might be the most similar one, but facing completly different users. The difference between the other competitors and us is that our founders all have design background, we care about design and user experience so much because when we were using those CAD modeling softwares that are developed by engineers, we were so annoyed by its unfriendly interface and complicated functionalities. So we want to build a community like Dribbble with friendly interface, beautiful contents, and of course the most amazing designers all over the world.

 

8
你对模袋的愿景是什么?
What is your vision of Modelo?

我觉得MODELO的愿景还是非常大的,我们的网络势必要往多维方向发展,这是大势所趋,不可逆的,这里说的发展并不仅仅是设计这块,还包括生产,销售,体验等等。三维打印,便携的三维扫描,虚拟现实,加强现实都在逐渐得兴起,Facebook对于Occulus Rift和Google对于Magic Leap的收购证明了大家已经都意识到了未来是三维的,这个社区谁先占得先手就会在竞争中获得绝对的优势。所以我们的定位就是从设计开始,逐渐得变成这些有关三维的社区内容提供商和设计汇集地,最终就是一个完整的三维在线生态系统。

We have great vision of our product. Our web is definitely going to be more than two dimensional, that’s inevitable.It’s not just about design, but also about production, sales,experience etc.Those technologies like 3D printing, 3D scanning, virtual reality, augmented reality have shown us the future. The acquisitions of Occulus Rift and Magic Leap just told us how important Facebook and Google think3D technology is.

So as a platform, we started with the design community, then approach to other 3D related fields, in the end, it will be a 3D ecosystem. That’s what we want to do.

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